Flyff: Fly For Fun!
Posted by: Daniel in Gaming, Review, tags: Acrobat, Assist, Bill, Billposter, Blade, Elementor, Fly, Flyff, For, Fun, hero, Hero Quest, Jester, Knight, Magician, Master, Mercenary, Poster, Psykeeper, Quest, Ranger, Ring, RingmasterHi girls and guys!
Today I am going to talk about a really fun online game for your computer, Flyff! It is an online game that comes from Korea (which means the graphics are really awesome!). It’s also really great because it’s free! If you plan on downloading this game, I suggest using the down loader from Big Download because it works the best.
There are a lot of continents that you can go to in Flyff, so you’re not always on the same continent as you were before. When you first make your character, they always start out on Flaris. I would say that once you reach level 20, you should then fly to the continent that has medium-level monsters so you can get more experience that is called Saint Morning. You should train in Saint Morning until you are around level 45 (The Continent of Garden of Rhisis would be a good place to train if you’re around level 30 too) and then you should fly to Darkon 1 to do your training up until level 60. After you do the job change quest and once your about level 75, you should do the rest of your training in Darkon 3, where there are really high level monsters where you would get a lot of experience.
In Flyff, when you make your account you can have more than 1 character on your account. You can have 24 characters in total, 3 on each server. When you start playing a new character, you start out as a Vagrant. Every person who makes a character always starts out as a Vagrant until you reach level 15. Once your level 15, you can do the job change quest so that you have a new job (I did the Mercenary job quest on my first person). There are four jobs that you can choose from, and once you reach level 60 on your character, you can do the second job change quest. Here are the classes and what they are good at.
Acrobats in Flyff are the people who use ranged weapons, such as bows and amazingly they can also use yoyos. The bows don’t exactly do as much damage as the yoyos, and you have to but A LOT of arrows if you plan on being an acrobat who uses bows. If you are going to use yoyos, I suggest that you use most of your skill points on Strength because it makes the yoyo do more damage. Acrobats mainly use their skill points on Strength, Stamina or Dexterity because they have no need of Intelligence.
If you are an Acrobat, at level 60 you can choose to become a Jester. The Jester uses the yoyo to do their ranged attacks. They have quite a bit of good skills because they can enchant their yoyo to inflict poison damage, fire damage or something called Enchant Blood (I’m not quite sure what it is). If you are an Acrobat who is going to be a jester, use all of your stat points on Strength and Stamina because Dexterity increases the striking power of the bow.
If you are an Acrobat, at level 60 you can choose to become a Ranger. The Ranger uses the bow to perform their attacks. They will need a lot of arrows too because you can’t use the bow without any arrows. Rangers aren’t particularly strong unless they have full Dexterity so they can hit high. You are still going to want to have a bit of Stamina so your defence is really good.
In Flyff, the Mercenary is the character who uses swords. Although a sword might sound good to you, think carefully about whether or not you would pick a Mercenary as your job because they hit very low unless they have a lot of Strength, and even when their Strength is really good they still don’t hit as high as you would want them to. A Mercenary would mainly want Strength with a bit of Stamina so you have some defence.
If you are a Mercenary, at level 60 you can choose to become a Blade. Blades are your basic assassins, Hitting very fast and quite high. The best thing about the Blade is that they can double wield, which means you can wield two swords when you’re a Blade. Although Blades hit quite fast, I would recommend getting at least 30 Dexterity so they hit even faster than they already do. Blades also have very high defence, which makes them a very good class.
If you are a Mercenary, at level 60 you can choose to become a Knight. Knights have the highest defence out of every class in the game, which makes them very hard to hit. The bad thing about Knights is that they can only wield two-handed weapons, which means they attack very slowly. Knights also hit high too, but since they hit so slowly I don’t really think you would want to be a Knight.
In Flyff, the Magician is probably one of the best classes, considering how high they hit when they are a very low level (The Magician is my personal favorite class in the game because they can hit 1200 when they are level 25, meaning that they kill most monsters in 4-8 hits.). Magicians have slightly low defence, so I suggest buying items that will get your defence up like a Plug Earring or something. Magicians use Intelligence so they can hit higher, and both of their second jobs will probably need to have full Intelligence to hit really high.
If you are a Magician, at level 60 you can choose to become an Elementor. Elementors are a very good class because they use spells that have different elements to their advantage. Say if you are killing a monster that has an element of fire, you could just use your water-type spells so you are hitting more effectively on them. The Elementor is really good, but their armour looks slightly like a graduating student’s robe and hat.
If you are a Magician, at level 60 you can choose to become a Psykeeper (Which I plan to do once I’m level 60). Psykeepers use slightly evil or dark spells to kill their enemies. The Psykeeper has really cool armour, and they can hit probably between 20000-50000 once they are the highest level, which means that they pretty much hit the highest in the game, along with the Elementor hitting probably about the same.
In Flyff, the Assist is the character that can heal, revive and buff other characters (Buffs can do a number of things, from getting you better defence to making you hit an additional 40 damage). Assists can either use a Stick or a Knuckle to attack with. If you’re an Assist, you should put most of your stat points on intelligence so that your buffs last longer.
If you are an Assist, at level 60 you can choose to become a Billposter. Billposters are one the most self-efficient classes in the game because they can still use buffs, but since they use Knuckles they are still very good at attacking. The Billposter’s skill moves mainly consist of AoE attacks (Area of Effect, which means they can hit multiple enemies with these attacks at once). AoE moves are really good if you are being attacked by 2 or more monsters so you can kill them faster. A Billposter will probably want to have a balance between Strength, Stamina and Intelligence, or just go full Intelligence and some Strength, or have around 90 Intelligence and full Strength.
If you are an Assist, at level 60 you can choose to become a Ringmaster. Ringmasters are an essential character to have if you are training with your friends at monsters that are a higher level than you because the Ringmaster’s skills are mainly all buffs. If you are a Ringmaster, I suggest getting full intelligence so that your buffs last long, and than some Stamina so you have good defence and health (Stamina puts up your defence as well as your health).
You can have a variety of pets in the game. To obtain a pet, you will first need an egg. Eggs can drop from all monsters that are level 20 and up. You could also just buy a pet from some one’s shop in the game. If you get an egg, you are going to need a lot of pet feed to get it’s experience up. Once you get an egg, talk to the Pet Tamer NPC in any city to start the quest that you can hatch your egg from. You must get your egg’s experience to 99.99%, and than talk to the Pet Tamer. The Pet Tamer will then hatch your egg, and you can discover what kind of pet your egg was holding. From an egg, you can get a: Babari Lion, White Tiger, Old Fox, Rabbit, Unicorn, Griffin or a Dragon. Your pet has ranks, and as you get your pet up to higher ranks, you will discover that the bonus it gives you will become larger, and it’s color will change. Their are ranks: D, C, B, A and S. Rank S is the best rank, and once your pet is rank S, it’s true color will be revealed. Your pet has lives once you get it. If your pet runs out of lives, you will have to revive it. You can’t revive a rank D or a rank C pet, so if your rank D or rank C pet runs out of lives, there will be no way to revive it. If you are going to buy a pet, don’t buy the one that sounds the coolest to you because certain pets go better with certain classes because of the bonus it will give you. What I mean by that is that if you are a Magician, the only pet that you would really want would either be a Unicorn or an Old Fox, which means that a Magician has no need of a Dragon because of it’s bonus. Pay close attention to what the bonus of your pet is so that you can make sure that your pet is a good pet for the class that you have chosen.
You are probably wondering why this game is called Flyff. If you are, it is called that because once you reach level 20, you can buy a board or a broom and fly around to your destination, using the WASD keys to move around your board or broom, henceforth, Fly For Fun.
Once you reach level 120, you can then start the Master Quest. The Master Quest is very hard because your level gets put back to 60, and then you have to get it back to level 120 with 99.99% experience so you can then start the Hero Quest. Once you have finished the Hero Quest, you will no longer see your displayed level. Instead, it will just say you’re a Hero.
I think that this is a really great game, and since it’s online, it just adds even more to the fun. If you would like more information on this game, you should visit the Flyff Wiki. I am giving this game a 10/10.






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